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Old May 08, 2006, 12:36 PM // 12:36   #261
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Quote:
Originally Posted by misthero
Is A-NET reading this thread? Please give us any answer Gaile.
Probably not lol

I think we have to start talking about "pets" and "hairdressers" to get anets attention.
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Old May 08, 2006, 01:16 PM // 13:16   #262
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Gaile obviously will not reply to this thread, or the ones about the Elite missions until she receives some guidance from above. As the game hasn't been out for two weeks yet, thats not going to happen any time soon. Both Gaile and the Anet devs will be well aware of the tone of most of the posts, but they are sure to adopt a wait-and-see-what-happens approach.

After all, would YOU stick your head in the lions mouth and post on one of these hot topic threads if YOU were a PR person for Anet? **CRUNCH**!!
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Old May 08, 2006, 01:29 PM // 13:29   #263
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There is only one major error to the 12 vs 12 arena now, and that is the fact that you cant communicate with the remaining 8 that now are not a part of your party, but still fight on the same side of the battlefront. If they added a new "talk channel", or replaced the trade channel for one, it would be complete. More 12 vs 12 maps would be appretiated aswell..

I would NOT like it all to be random -_- This is the reason that we have the "rANdoM arenas". I wouldnt like to see the 12vs12 arena to be the new place for hyper n4bs and people testing builds. One thing is that the rewards in 12vs12 are pointless, but it still shouldnt be totally random. The good thing about the randomness now is that even if like Power and Debbie and two others make a team, they are still dependent on the other 8 to perform, and that is really unique in this game.


so /UNSIGNED, we need this arena as it is, but please Gaile and people read and adjust =)
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Old May 08, 2006, 01:52 PM // 13:52   #264
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LookAlive made some good comments. The only thing missing from 12v12 is a chat channel so the 3 teams of 4 can communicate.
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Old May 08, 2006, 03:49 PM // 15:49   #265
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It's not that we didn't read, we just don't want to adjust and your idea of n4bs are people who are untrained! And right now it IS being used as a testing ground for new builds. Because no one likes the new way, the guilds are taking advantage of this and putting all 12 of their guildies in battle.

The fact is: We do NOT like it the way it is now!... It has nothing to do with being able to read and if Gaile does read this she and the rest of the Devs will know that most people don't like it. Those that hate the way it is now go WAY beyond this thread. (Heck I have seen random threads cropping up by those who haven't even seen this thread.) I have talked about it with other guilds. Heck I am willing to go to some of the busiest towns and take polls on it if need be to prove that MOST of the people on GW don't like the new way and that is why they aren't playing it!
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Old May 08, 2006, 05:55 PM // 17:55   #266
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Quote:
Originally Posted by Duly Thankful
Gaile obviously will not reply to this thread, or the ones about the Elite missions until she receives some guidance from above. As the game hasn't been out for two weeks yet, thats not going to happen any time soon. Both Gaile and the Anet devs will be well aware of the tone of most of the posts, but they are sure to adopt a wait-and-see-what-happens approach.

After all, would YOU stick your head in the lions mouth and post on one of these hot topic threads if YOU were a PR person for Anet? **CRUNCH**!!
A simple response of "we are looking into this matter" would suffice for most people. But clearly that is asking too much from them to browse and acknowledge this thread since it does have many good suggestions in improving alliance battles overall.
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Old May 08, 2006, 10:32 PM // 22:32   #267
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My suggestion to those who don't like the way it currently is, is to simply boycott it. Don't take part in the battles. This is an exciting new feature to ANet and I am sure if people are unhappy enough to not even bother with it they will make changes.
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Old May 08, 2006, 11:19 PM // 23:19   #268
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Gale Force that is exactly what I have been doing and asked several of my guildies to do as well. I think a few of them won't have any problem doing a boycott, as for the first time they took it seriously and tried to enjoy the new change... They came away quite ticked!
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Old May 08, 2006, 11:28 PM // 23:28   #269
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All I really want is communitcation between the other luxons on my team (and of course kurzicks to have it too).

I REALLY LIKE the fact that you an't go in by yourselves because this prevents noobs going in alone (as well as evil traitors). This also encourages balanced groups with a monk and all.
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Old May 08, 2006, 11:37 PM // 23:37   #270
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yeah i complained at first, but i'm beginning to prefer it this way now. other than not being able to communicate with the other team i'm with, i have no problems.
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Old May 09, 2006, 12:47 AM // 00:47   #271
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Quote:
Originally Posted by Guardian of the Light
All I really want is communitcation between the other luxons on my team (and of course kurzicks to have it too).

I REALLY LIKE the fact that you an't go in by yourselves because this prevents noobs going in alone (as well as evil traitors). This also encourages balanced groups with a monk and all.
Guardian hun, this doesn't prevent traitors unless as I keep pointing out ranked and guild groups get together not allowing the little guy the chance to play because he isn't ranked... And even a high ranked person can get a group and either just sit there, leave, or whatever..... Heck now they can get together in a group of four and do this... o_O
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Old May 09, 2006, 02:06 AM // 02:06   #272
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/not signed...errr...well not completly.

At the moment, I like the fact that they broke it into sqauds. The fact that they made it nessicary to get in a team, Im a bit iffy on though. I think the best solution would be to have Sqaud 1, 2 and 3 still, but have the other 2 sqauds in allies list. Then, take away the team nessicesity, but if you do go randomly, you end up with 3 others in a sqaud still. IMO the big mass of 12 players wasnt as fun.

Oh, and make a *seperate* channel for talking to the rest of the sqauds, dont mess up team like the FPE.

Again, I still have mixed feelings about the team nessicity. After playing many rounds I dont really mind it at all.

Last edited by xBakox; May 09, 2006 at 02:09 AM // 02:09..
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Old May 09, 2006, 03:08 AM // 03:08   #273
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OMG OMG OMG DUDE i WAS JUST GOING TO MAKE A POST ON THIS!!!! your ideas are exactly mine!

the especially part of groups and communications is completely wacked!

I mean its hella hard to talk to the other 8 party members and it was way better last time in beta when you could just get a ez group by just clicking enter mission.

/signed with 3 accounts
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Old May 09, 2006, 03:30 AM // 03:30   #274
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/signedslightly

I think having three separate groups is good for orgainiseation... but if you want to make plans for entire team, you give away your plans to the kurziks. Or luxons, if your playing a kurzik.

There should just be an extra tab, like in GVG where you can have a spectator tab, a Luxon/Kurzik tab (delete as appropiate).
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Old May 09, 2006, 05:25 AM // 05:25   #275
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A wait-and-see approch is suicide. It always has been.

A company can make 500 mistakes and be alright as long as it communicates and listens to its players. (GW when it first came out, and the subsequent overall patience from the community as they tweaked things.)

But a company can make 1 mistake and die because they refuse to address it. (As SEEMS to be the attitude A.Net is taking about this.)

People are less concerned with problems as they are with how they are handled. If A.Net has chosen to say nothing, or even worse, do nothing about this, we all might as well hand them shovels because a good majority of players in and out of the game are demanding action. Yes, I have spoken with many in game who don't often frequent the boards.

Besides, talking the company out of bad situations with the players is what a PR rep is paid to do. The lions can be friendlier if you throw them some meat...(Information, not the PR rep....)

P.S. I can live with the mandatory teams of 4, I can compromise on that, but as everyone has said, the inability to communicate is stupid. Right now, Jade Quarry and Fort Aapenwood are really far better for Faction, when you can find a team.

You can enter alone, the rewards are 1/2 to 3/4 as good as 12v12, and you don't have the aggravation of not being able to communicate. In addition you can actually SEE how many people left. And yes, people still leave in a good deal in 12v12, you just don't see them in your party anymore.

Last edited by Ken Dei; May 09, 2006 at 05:30 AM // 05:30..
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Old May 09, 2006, 09:00 PM // 21:00   #276
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/signed

I'm disappointed with the 12v12 nerf...

ANet lost my money for any future chapters.
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Old May 09, 2006, 09:15 PM // 21:15   #277
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Quote:
Originally Posted by Mai
A simple response of "we are looking into this matter" would suffice for most people. But clearly that is asking too much from them to browse and acknowledge this thread since it does have many good suggestions in improving alliance battles overall.
Hmm, with it being months after the plague of bots started - and still they remain.... after displaying one product, but changing it upon delivery..... after the only response from NCsoft support and the fact that FAQ's only represent positives or questions about gameplay and nothing about the many issues concerning the dark underbelly that is the GW economy...

GW has turned into the Tescos of the MMO game world - they spin a great yarn about high quality goods at lowest prices and then release a new range of Super high quality stuff that costs twice as much - compare the cost of playing GW and a subscription game -
GW = 2 updates per year (limited to 4 char slots per copy) so many players have multiple copies, all the SE and CE they sell and thier very low maintenance costs (which appear to be 1% customer support/50% maintaining servers and 49% developing thier next iteration of the same game with new window dressing), this is my general impression of there spread of our hard earned cash and is likely not entirely true.
Enter other MMO - one copy of game + subscription fee.

Anet earn no subscription so players "think" they are not entitled to support or content(we praise Anet for regular updates and new content occasionally)and then Anet make a few new skins, 2 new classes, a load of new skills and a load of carbon copies of old skills called new names, remove what was for a lot of players the most fun new development, give us some new content(nothing near what was in GW1) but basically the exact same engine and a lot of what was in the first, then charge us for a WHOLE new game... If Factions gives us half as much game as GW1, expect even less in the future.

Dont be fooled by thier formula press releases and eyecatching preview events, what it costs to get the most out of GW per year is no cheaper, if not more expensive than other MMO's but subscription MMO's give better support, have GM's a plenty to watch the game, respond faster and harder to hacks, have an immensely greater amount of content and can keep an economy from going 10X over the intended level as when they made the game - i remember an early quote by Anet saying they had an unexploitable economy where the average player would not have more than 40 plat and a un-dupable trading system.

As Mai said a simple were looking into it would be great, but im afraid i've heard the "were looking into it" so many times, and seen no change except simple nerfs that chastise fair players i dont expect Anet to ever look into things, only to say they have. These guys are a business first and foremost and are making a huge profit roughly the same outlay as subscription games are but with a fraction of the support costs, they are more than capable of fixing the majority of the issues raised in the swarm of rants recently, but that takes money, and like i said, they are a business.
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Old May 09, 2006, 11:42 PM // 23:42   #278
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/doublesigned
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Old May 10, 2006, 12:37 AM // 00:37   #279
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/notsigned

I'll make it short.. for one thing, I dont bellyache and complain about crap like this.. not here, not ingame, not anywhere. period. you can get 750 signatures on this but its not going to change anything.. a-net doesnt really give a damn what you, or you, or you, or any of those 747 other people think... they already got your money. you can flame me all you want and repeat your same argument that you arent happy with it.. but you arent solving anything by sitting there typing it into your computer.. if you are really really that angry, do what the one guy did and write a letter, or make a phone call, or something. if youre too lazy to do at least that then get over it and play the game..
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Old May 10, 2006, 04:49 AM // 04:49   #280
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Somone said they were actually looking into comment from other people... not sure if it was true or not.

This is a very important issue dude, whatever a-net did completely ruined 12v12, its even worse than the "excessive messaging" issue... lol. But seriously this is a huge issue that needs to be fixed no matter what, or the people are going to be pissed.
You say they have your money, but they don't have our friend's money yet, its our choice to tell our friends if Factions was a good game, and obviously 12v12 is a big part of it, so if 12v12 sucks, well...In addition, they need to get their members to stay so they can buy the next expansion, without us there would be no more support later.
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